KUL sample Comic AFTERPARTY

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Kul Straff
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KUL sample Comic AFTERPARTY

Post by Kul Straff »

Well, here goes my attempt to show some hot art to the community here. It's not an "official" comic in the traditional sense, but mostly an "screen test" I think. I'll be doing mostly full page scenes not extremely polished, so I can deliver faster samples for you guys. Maybe you can throw some ideas for dialogues. It's hard to change things on the go while drawing colored big pics, but I'll be taking note of any advice. I hope you like it and share some feedback.
Here's the "Cover":

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PAGE 001 - UPDATE 1

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DAMN, I can tell right now that this it's gonna be the most tiresome page, 6 different people in detail. I lied about the "not extremely polished detail", I'm using a 4000x3000px canvas, bare with me on this first one...
The situation is this, a party in some office, the blond drunk and making a scene, the second manager in charge asking her to get off the table and to go home(the pale girl in black suit), and the office fellows just enjoying themselves... I hope to finish the pic today.

- PAGE 001 -

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Sorry for the delay guys, the Text/Font editing system crashed in the usual image editors that I use. Couldn't build the dialogue balloons the way I wanted, or adding some lettering in the banner hangin' from the ceiling. I have to replace the HD soon, it's full of errors.
Anyway I improvised this fast dialogue balloon system and tossed some silly dialogue. Also I like the idea of giving a color for each character speach.
The second page will be done faster. I needed a couple of pages to put into "context" the assault in the alley. :geek:
Edit: Page 1 dialogue balloons fixed.

- PAGE 002 -

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Well, I think that I spend more time having fun with the text than doing the picture! I managed to solve the dialogue balloon and text issue this way, I kinda like it... Maybe I'll should use some less transparency inside the balloons, I'll be fixing that later, I want to focus on that bitch's ass first... :twisted:
Edit: Typo fixed. Improved dialogue boxes transparency and borders.

- PAGE 003 -

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One more out of the way...

- PAGE 004 - preview

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Hang on guys, I'll put on hold this one, Sunday BBQ time. I hope to get free early and finish this one today. Surely I will, it's a quick one. Later! :22

- PAGE 004 - Finished

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The afterparty is about to begin... :twisted:
Last edited by Kul Straff on Mon Feb 24, 2014 10:21 am, edited 12 times in total.
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ROBERTS
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Re: KUL sample Comic AFTERPARTY

Post by ROBERTS »

I draw and paint at 600dpi with most of my panels starting at 5000px wide..they then get reduced down to fit on the comics page.
Lostboy
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Re: KUL sample Comic AFTERPARTY

Post by Lostboy »

The lady is a little to disproportionate for my taste.
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Sarenaph
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Re: KUL sample Comic AFTERPARTY

Post by Sarenaph »

I like this quite a bit. I'd be interested to see more.
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Kul Straff
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Re: KUL sample Comic AFTERPARTY

Post by Kul Straff »

ROBERTS wrote:I draw and paint at 600dpi with most of my panels starting at 5000px wide..they then get reduced down to fit on the comics page.
Actually it was reading one of your comments around here when I decided to go for the 6000px resolution (per page). At first I though that it was too much, but you were right. I do a whole page and inside panels on 4429x6250px at 300dpi.
Doing separate panels of 6000px to put all together in one page?! Well that's pretty amazing, I think that I would go nuts just to make one page using that system. I salute your commitment! Anyway, I probably will be using that system to put more quality in each panel.
Lostboy wrote:The lady is a little to disproportionate for my taste.
Heh, heh, I know... Honestly, I love how she looks in that "cover" picture. I like the idea of the grotesque, and "voluptuosity" in an unmercyfull situation.
I want all of that unrighteous, shameful and lustful MEAT get punished, squeezed and slaped around... precisely because of that. That sinful disproportionate body deserves penalizing and disciplining. I'm building that excuse, I'm giving her that shameful burden :twisted: ... I love it. ha ha!
I don't see too much of that in western traditional porn comics, you see that a lot in hentai, but hentai are less serious about them scenarios, too fantastic for my taste, I want some western spice on that to feel it more closer to our mindframes.
I hope you enjoy it anyway, I'll appreciate the feedback.
Sarenaph wrote:I like this quite a bit. I'd be interested to see more.
Thanks man! I'm thrilled to put that girl into action.
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ROBERTS
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Re: KUL sample Comic AFTERPARTY

Post by ROBERTS »

As with all Art, it is entirely subjective and there's a style for everyone's tastes...I don't intend to tell anyone what to draw...I had his conversation with LoLord on his huge Muscle Girl comics..I say go for it. Put it out there in the world and just see. MY opinion is that only...MY opinion. and I like a VERY narrow female image type anyway. So, put it out, let's see if the guys like it. They just might.

I went way up on my resolution when I stopped drawing on paper. I used to draw my pencils and then ink line art on paper, then scan it. 300dpi was fine for this, as the lines were still nice and tight and didn't "sawtooth' on vertical curves.
When I got my Cintiq 24 and began drawing sketch and line art direct input to CS on my G5, I found that 300dpi was not enough for clean lines.and I'm an obsessed freak for clean line art (commercial illustrator habits I'm afraid)...At 600 dpi I can draw with a 10px line and I use a BRUSH on hard-round to make the curves a bit soft. This gives me tight line art I'm happy with. But yes, it's huge.
I assemble the final page at 300 dpi...so that radical reduction to fit the image tightens the whole thing up nicely I think...taking a panel drawn and painted at 600dpi and 5000px wide and shrinking it down to fit a quarter page panel on a 300dpi page only 2550px wide really makes it tighten up neatly and I like it that way.
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Kul Straff
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Re: KUL sample Comic AFTERPARTY

Post by Kul Straff »

Thanks for the encouragement Roberts! Actually I like the whole criticism and stuff, because that means that I'm pouring something different to the mix. Something that it's not in competition with other flavors around. That's something I seek intentionally I believe. Like the "cell shading" style of painting is also a deliberately thing I do, because I've been reading this forum for a while. I read lots of people wanting to see a "Dofantasy animation", etc. And well, I thought about offering images resembling a frame from an animation painted cel sheet. Like some high-quality hentai animation customized frame. During the 90's I've been absolutely crazy about that cel shade style from japan... So I'm having fun... :D

That technical info you're sharing is PURE GOLD, I can tell you. Now I understand much of what's involved in digital work but for rookies all that info is crucial. Most people talks in "dpi" numbers, but what beginners wants to hear is that info about a line of TEN PIXELS! Wow, I'll need a much better machine... I'm using mainly a 2.5 pixel line to draw an average comic page of several panels, I don't go thiner than that. I'll have to do better than that I see. And you have a Cintiq... 'nough said. :cry:
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ROBERTS
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Re: KUL sample Comic AFTERPARTY

Post by ROBERTS »

Yeah....I'm on a quad core Mac G5 with the ram slots maxed out, and it's really not enough computer sometimes..If I get too ambitious or try to sketch too fast the line lags behind my hand sometimes...the fan system often kicks up the speed when i'm working something complicated and big. i should update to an I-Mac or best would be MacPro, but I'll get my money's worth out of this set up for a couple more years first. I'm not addicted to the latest thing, I'm addicted to what actually works.
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